Onírica Card Lore — Places & Events (1)
**Places Cards**
### 1. *The Vivisectional Theatre of Nerakh*
**Type:** Ritual Chamber
Used to dissect not just bodies, but souls.
**Game Effect:**
- Echoes of past lectures haunt PCs
- Table is alive
**Narrative Role:** Forbidden knowledge zone and moral test
### 2. *The Crawling Pass of Suth*
**Type:** Subterranean Maze
A living tunnel formed by guilt and memory.
**Game Effect:**
- Shifts with players' emotions
- Time dilates and monsters stalk in silence
**Narrative Role:** Link between major locations and psychological test
### 3. *The Hollow Stair of Erelmûn*
**Type:** Temporal Fault
A stairway into memory and self-erasure.
**Game Effect:**
- Each step erases a memory
- Ghostly versions of the party may descend
**Narrative Role:** A surreal transitional space or puzzle
### 4. *The Stacks of Numara*
**Type:** Necrotic Archive
A morgue where corpses are indexed for prophecy.
**Game Effect:**
- Reading tags causes hallucinations
- Can extract or awaken truths—at a cost
**Narrative Role:** Revelation space or tool for contacting the dead
### 🃏 **Event Card: “The Spiral of Densities”**
_(Image: A chalkboard-like spiral drawing charting the collision of gravitational and electrical forces, annotated with alchemical principles and mystical physics. Diagrams swirl into a central core as though illustrating the collapse of reality into self-awareness.)_
**Interpretation & Role in Onírica**:
- **Event Type**: _Alchemical Collapse / Energy Singularity / Polarity Fracture_
- **Lore**:
When the inner core of Onírica’s alchemical resonance becomes unstable, **The Spiral of Densities** manifests—an event in which the **essences of force, speed, light, and mass invert upon themselves**. It is not merely physical; it is an event that warps philosophy, sensation, and perception. Gravity collides with itself. Light is compressed into geometry. Thought becomes a medium of density.
- **Mechanics**:
- **All elemental categories become reversible**: fire becomes implosive, water combusts, air sinks, and stone sings.
- Spells invoking any **fundamental principle** (gravity, heat, pressure, time, speed, electricity) must be **cast in reverse**—failure to do so creates paradox anomalies.
- Philosophical paradoxes begin manifesting physically. Characters who engage in recursive thought patterns may split or become untethered from density.
- **Active Effects**:
- **Polarization Chains**: Opposing character traits are magnified until they bifurcate into competing selves.
- All **alchemy, engineering, and mechanical items** cease to function as expected and generate side phenomena.
- Time behaves like heat: **the faster you move, the faster it burns you**.
- **Signs and Symptoms**:
- Dense glyphs appear in the air, looping endlessly into themselves.
- Speech and sound compress into **black chalk-smoke**.
- Written words become equations; maps curl into spirals; straight lines bend inward.
- **Narrative Use**:
- This Event is excellent for:
- Ending a dungeon with an explosive collapse of logic and physics.
- Serving as the result of a forbidden alchemical experiment.
- Creating a metaphysical storm across Onírica that fuses monsters, places, and meanings together.
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